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Soundbyte app
Soundbyte app











  1. #Soundbyte app for windows 10
  2. #Soundbyte app windows 10

These classes typically extend ObservableCollection and ISupportIncrementalLoading and are used for automatic loading of content within list views and grid views. The name models may sound a little confusing at first (as these are not empty classes for JSON deserialization - these classes are located in the SoundByte.Core project). The Models folder contains models for the app. Noticable examples are the Playback Service (handles starting songs and playing / pausing songs) and the SoundByte service (used by the app to login / logout, access api resources etc.) The Services folder contains static services used around the app. For example the stream item, and notification item. The UserControls folder contains the XAML and behind code for common user controls within the app. These classes usually are linked with a view and contain logic for said view. A view model class will typically extend INotifyPropert圜hanged and IDisposable (although IDisposable is not currently used). The ViewModels folder contains all the view models for the app. The code behind these pages is usually simple, only containing the view model logic and telemetry logic. Generally there is one xaml page per app page (using visual state triggers to change certain UI elements depending on the platform). The Views folder contains XAML pages used within the app. It also supports app navigation, and is used to load key app resources at load time. This file displays key app elements such as the left hand navigation pane, and mobile navigation bar. SoundByte logic is based around a central XAML/C# file called MainShell.xaml/. Items such as brushes, converters, view models, models, views, services etc.

#Soundbyte app windows 10

SoundByte.UWP: This project contains the main code for SoundByte on Windows 10 / Xbox One. Currently this project targets the UWP framework, but in the future it's planned to target a framework that works with both UWP and Xamarin, while also intergrating more of the networking code. Mainily consisits of helper classes when deserializing JSON. SoundByte.Core: This project contains the core API code for the SoundCloud and Fanburst API. SoundByte is split into two main projects: SoundByte has recently been open sourced due to less free time on my end, hopefully by open sourcing SoundByte, the app will continue to be improved and updated. SoundByte is published through the Windows Store for free. SoundByte is a Universal Windows Platform (UWP) App that connects with the SoundCloud (and Fanburst) API allowing for a user to listen to music from SoundCloud natively.

#Soundbyte app for windows 10

A SoundCloud & Experimental Fanburst Client for Windows 10 & Xbox One.













Soundbyte app